YABFS Games Developer Handbook¶
This handbook explains how to implement a new game extension for the YABFS game framework.
Scope:
- framework architecture
- runtime contracts
- HTTP API contract
- frontend integration
- validation, locking, and testing strategy
Use this handbook as a technical instruction set and example library for third-party game extensions.
Local preview:
Contents¶
- Architecture
- Runtime State Machine
- HTTP API Contract
- Starter Kit Reference
- Payload Schemas and Validation
- Concurrency and Locking
- Security Checklist
- Troubleshooting Playbook
- Testing Matrix
- Minimal Package Tree
- ACP Settings Example
- Frontend Integration Notes
- Versioning and Compatibility
- Minimal Working Example